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 | /* Copyright (C)2004 Landmark Graphics Corporation
 * Copyright (C)2005 Sun Microsystems, Inc.
 * Copyright (C)2011 D. R. Commander
 *
 * This library is free software and may be redistributed and/or modified under
 * the terms of the wxWindows Library License, Version 3.1 or (at your option)
 * any later version.  The full license is in the LICENSE.txt file included
 * with this distribution.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * wxWindows Library License for more details.
*/
/* This provides rudimentary facilities for loading and saving true color */
/* BMP and PPM files */
#ifndef __BMP_H__
#define __BMP_H__
#define BMPPIXELFORMATS 6
enum BMPPIXELFORMAT {BMP_RGB=0, BMP_RGBX, BMP_BGR, BMP_BGRX, BMP_XBGR, BMP_XRGB};
#ifdef __cplusplus
extern "C" {
#endif
/*
 * This will load a Windows bitmap from a file and return a buffer with the
 * specified pixel format, scanline alignment, and orientation.  The width and
 * height are returned in w and h.
 */
int loadbmp(char *filename, unsigned char **buf, int *w, int *h,
	enum BMPPIXELFORMAT f, int align, int dstbottomup);
/*
 * This will save a buffer with the specified pixel format, pitch, orientation,
 * width, and height as a 24-bit Windows bitmap or PPM (the filename determines
 * which format to use)
 */
int savebmp(char *filename, unsigned char *buf, int w, int h,
	enum BMPPIXELFORMAT f, int srcpitch, int srcbottomup);
const char *bmpgeterr(void);
#ifdef __cplusplus
}
#endif
#endif
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